Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heartwood Treefolk

2GG · Creature — Treefolk

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4

Similar cards

Color identity:
NameManaTypeText
Hammer Jammer 3RCreature — Goblin Warrior As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0
Geometric Weird RCreature — Weird At the beginning of each end step, you may have Geometric Weird's base power and toughness each become equal to the greatest number of spells and abilities from different sources that were on the stack simultaneously that turn. 1/1
Splatter Thug 2RCreature — Human Warrior First strike Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 2/2
Qal Sisma Behemoth 2RCreature — Ogre Warrior Qal Sisma Behemoth can't attack or block unless you pay {2}. 5/5
Celebrity Fencer 3WCreature — Elf Druid Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Celebrity Fencer. 3/2
Hamletback Goliath 6RCreature — Giant Warrior Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power. 6/6
Daggerback Basilisk 2GCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2
Greater Basilisk 3GGCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/5
Underdark Basilisk 1GCreature — Basilisk Deathtouch 1/2
Elder Land Wurm 4WWWCreature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5
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