Card Codex

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17 May 2024: Card library updated.

Heartwood Treefolk

2GG · Creature — Treefolk

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 3/4

Similar cards

Color identity:
NameManaTypeText
Gaea's Liege 3GGGCreature — Avatar As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls. {T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield. */*
Baru, Wurmspeaker 2GGLegendary Creature — Human Druid Wurms you control get +2/+2 and have trample. {7}{G}, {T}: Create a 4/4 green Wurm creature token. This ability costs {X} less to activate, where X is the greatest power among Wurms you control. 3/3
Spore Burst 3GSorcery Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.
Hollowhenge Overlord 4GGCreature — Wolf Flash At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token. 4/4
Slimefoot, the Stowaway 1BGLegendary Creature — Fungus Whenever a Saproling you control dies, Slimefoot, the Stowaway deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token. 2/3
Revenant 4BCreature — Spirit Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard. */*
Ogre Recluse 3RCreature — Ogre Warrior Whenever a player casts a spell, tap Ogre Recluse. 5/4
Deadly Grub 2BCreature — Insect Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.) 3/1
Railway Brawler 3GGCreature — Rhino Warrior Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5
Prized Elephant 3WCreature — Elephant Prized Elephant gets +1/+1 as long as you control a Forest. {G}: Prized Elephant gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
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