M:tG card similarity search
2R · Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
Name | Mana | Type | Text |
---|---|---|---|
Grasp of the Hieromancer | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls." |
Cloudshredder Sliver | RW | Creature — Sliver | Sliver creatures you control have flying and haste. 1/1 |
Night Revelers | 4R | Creature — Vampire | Night Revelers has haste as long as an opponent controls a Human. 4/4 |
Homing Sliver | 2R | Creature — Sliver | Each Sliver card in each player's hand has slivercycling {3}. Slivercycling {3} ({3}, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.) 2/2 |
Volo, Itinerant Scholar | 2U | Legendary Creature — Human Wizard | When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact." {2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal. Choose a Background 2/3 |
Gilded Goose | G | Creature — Bird | Flying When Gilded Goose enters the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") {1}{G}, {T}: Create a Food token. {T}, Sacrifice a Food: Add one mana of any color. 0/2 |
Angelic Favor | 3W | Instant | If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost. Cast this spell only during combat. Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step. |
Slime Molding | XG | Sorcery | Create an X/X green Ooze creature token. |
Hard Cover | U | Enchantment — Aura | Enchant creature Enchanted creature gets +0/+2 and has "{T}: Draw a card, then discard a card." |
Lux Artillery | 4 | Artifact | Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. |