M:tG card similarity search
2R · Sorcery
Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this permanent."
| Name | Mana | Type | Text |
|---|---|---|---|
| Army of the Damned | 5BBB | Sorcery | Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Hindering Light | WU | Instant | Counter target spell that targets you or a permanent you control. Draw a card. |
| Keep Safe | 1U | Instant | Counter target spell that targets a permanent you control. Draw a card. |
| Scuttlegator | 4G/UG/U | Creature — Crab Turtle Crocodile | Defender {6}{G/U}{G/U}: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.) As long as Scuttlegator has a +1/+1 counter on it, it can attack as though it didn't have defender. 6/6 |
| Rite of the Serpent | 4BB | Sorcery | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. |
| Fangorn, Tree Shepherd | 4GGG | Legendary Creature — Treefolk | Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end. 4/10 |
| Unseen Walker | 1G | Creature — Dryad | Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) {1}{G}{G}: Target creature gains forestwalk until end of turn. 1/1 |
| Asha's Favor | 2W | Enchantment — Aura | Enchant creature Enchanted creature has flying, first strike, and vigilance. |
| Groom's Finery | 1B | Artifact — Equipment | Equipped creature gets +2/+0. It gets an additional +0/+2 and has deathtouch as long as an Equipment named Bride's Gown is attached to a creature you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
| Dire Tactics | WB | Instant | Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness. |