M:tG card similarity search
2R · Enchantment
At end of combat, destroy each creature that blocked or was blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Departed Deckhand | 1U | Creature — Spirit Pirate | When Departed Deckhand becomes the target of a spell, sacrifice it. Departed Deckhand can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits. 2/2 |
Bamboo Grove Archer | 1G | Enchantment Creature — Snake Archer | Defender, reach Channel — {4}{G}, Discard Bamboo Grove Archer: Destroy target creature with flying. 3/3 |
Winter's Chill | XU | Instant | Cast this spell only during combat before blockers are declared. X can't be greater than the number of snow lands you control. Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn't, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat. |
Sluggishness | 1R | Enchantment — Aura | Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. |
Veteran's Armaments | 2 | Tribal Artifact — Soldier Equipment | Equipped creature has "Whenever this creature attacks or blocks, it gets +1/+1 until end of turn for each attacking creature." Whenever a Soldier creature enters the battlefield, you may attach Veteran's Armaments to it. Equip {2} |
Higure, the Still Wind | 3UU | Legendary Creature — Human Ninja | Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle. {2}: Target Ninja creature can't be blocked this turn. 3/4 |
Web Shot | 2G | Instant — Adventure | Destroy target creature with flying. (Then exile this card. You may cast the creature later from exile.) |
Plummet | 1G | Instant | Destroy target creature with flying. |
Wing Snare | 2G | Sorcery | Destroy target creature with flying. |
Gutter Skulker | 3U | Creature — Spirit | Gutter Skulker can't be blocked as long as it's attacking alone. Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/3 |