M:tG card similarity search
2R · Enchantment
At end of combat, destroy each creature that blocked or was blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Hulking Cyclops | 3RR | Creature — Cyclops | Hulking Cyclops can't block. 5/5 |
Deadfall | 2G | Enchantment | Creatures with forestwalk can be blocked as though they didn't have forestwalk. |
Jungle Lion | G | Creature — Cat | Jungle Lion can't block. 2/1 |
Crevasse | 2R | Enchantment | Creatures with mountainwalk can be blocked as though they didn't have mountainwalk. |
Anzrag, the Quake-Mole | 2RG | Legendary Creature — Mole God | Whenever Anzrag, the Quake-Mole becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able. 8/4 |
Craven Giant | 2R | Creature — Giant | Craven Giant can't block. 4/1 |
Quagmire | 2B | Enchantment | Creatures with swampwalk can be blocked as though they didn't have swampwalk. |
Undertow | 2U | Enchantment | Creatures with islandwalk can be blocked as though they didn't have islandwalk. |
Baneblade Scoundrel | 3B | Creature — Human Rogue Werewolf | Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |
Skyshooter | 1G | Creature — Centaur Archer | Reach (This creature can block creatures with flying.) {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2 |