M:tG card similarity search
2R · Enchantment
At end of combat, destroy each creature that blocked or was blocked this turn.
Name | Mana | Type | Text |
---|---|---|---|
Cloudchaser Kestrel | 1WW | Creature — Bird | Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. {W}: Target permanent becomes white until end of turn. 2/2 |
Phoenix Chick | R | Creature — Phoenix | Flying, haste Phoenix Chick can't block. Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return Phoenix Chick from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it. 1/1 |
Dauthi Slayer | BB | Creature — Dauthi Soldier | Shadow (This creature can block or be blocked by only creatures with shadow.) Dauthi Slayer attacks each combat if able. 2/2 |
Warg Rider | 4B | Creature — Orc Warrior | Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) 4/3 |
Serene Sunset | XG | Instant | Prevent all combat damage X target creatures would deal this turn. |
Polis Crusher | 2RG | Creature — Cyclops | Trample, protection from enchantments {4}{R}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) Whenever Polis Crusher deals combat damage to a player, if Polis Crusher is monstrous, destroy target enchantment that player controls. 4/4 |
Ruinous Gremlin | R | Creature — Gremlin | {2}{R}, Sacrifice Ruinous Gremlin: Destroy target artifact. 1/1 |
Serpent Assassin | 3BB | Creature — Snake Assassin | When Serpent Assassin enters the battlefield, you may destroy target nonblack creature. 2/2 |
Ainok Survivalist | 1G | Creature — Dog Shaman | Megamorph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls. 2/1 |
A-You Come to a River | 2U | Sorcery | Choose one — • Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn. |