Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heavenly Qilin

2W · Creature — Kirin

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Grotag Thrasher 4RCreature — Lizard Whenever Grotag Thrasher attacks, target creature can't block this turn. 3/3
Watcher of the Spheres WUCreature — Bird Wizard Flying Creature spells with flying you cast cost {1} less to cast. Whenever another creature with flying enters the battlefield under your control, Watcher of the Spheres gets +1/+1 until end of turn. 2/2
Lulu, Vengeful Hollyphant 2WBLegendary Creature — Elephant Angel Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4
Voldaren Bloodcaster 1BCreature — Vampire Wizard Flying Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. 2/1
Cartel Aristocrat WBCreature — Human Advisor Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn. 2/2
Mother of Runes WCreature — Human Cleric {T}: Target creature you control gains protection from the color of your choice until end of turn. 1/1
Pious Evangel 2WCreature — Human Cleric Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life. {2}, {T}, Sacrifice another permanent: Transform Pious Evangel. 2/2
Ambuscade Shaman 2BCreature — Orc Shaman Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 2/2
Get a Leg Up GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.
Cybermat 2Artifact Creature — Robot Skulk (This creature can't be blocked by creatures with greater power.) Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures. 2/1
Page 88