Card Codex

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17 May 2024: Card library updated.

Hedron-Field Purists

2W · Creature — Human Cleric

Level up {2}{W} ({2}{W}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-4 1/4 If a source would deal damage to you or a creature you control, prevent 1 of that damage. LEVEL 5+ 2/5 If a source would deal damage to you or a creature you control, prevent 2 of that damage. 0/3

Similar cards

Color identity:
NameManaTypeText
Silhouette 1UInstant Choose target creature. If a spell or ability that targets that creature would cause a source to deal damage to that creature this turn, prevent that damage.
Belltower Sphinx 4UCreature — Sphinx Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
Benevolent Unicorn 1WCreature — Unicorn If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead. 1/2
Sulfuric Vapors 3REnchantment If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Crag Saurian RRRCreature — Lizard Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian. 4/4
Shield of the Avatar 1Artifact — Equipment If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Furnace of Rath 1RRREnchantment If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Dictate of the Twin Gods 3RREnchantment Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Goblin Furrier 1RCreature — Goblin Warrior Prevent all damage that Goblin Furrier would deal to snow creatures. 2/2
The Flame of Keld 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Discard your hand. II — Draw two cards. III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.
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