Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heed the Mists

3UU · Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

Similar cards

Color identity:
NameManaTypeText
Thought-String Analyst UBCreature — Human Wizard At the beginning of your upkeep, exile the top card of target opponent's library face down. You lose life equal to its mana value. You may look at and play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell. 2/2
Sickening Shoal XBBInstant — Arcane You may exile a black card with mana value X from your hand rather than pay this spell's mana cost. Target creature gets -X/-X until end of turn.
Spectral Sailor UCreature — Spirit Pirate Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card. 1/1
Lavinia of the Tenth 3WULegendary Creature — Human Soldier Protection from red When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.) 4/4
Dusk's Landing BSorcery Draw a card. If an opponent lost life this turn and you gained life this turn, seek two Vampire cards instead.
Atemsis, All-Seeing 3UUULegendary Creature — Sphinx Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game. 4/5
Mana Reflection 4GGEnchantment If you tap a permanent for mana, it produces twice as much of that mana instead.
Sewer Crocodile 5UCreature — Crocodile {3}{U}: Sewer Crocodile can't be blocked this turn. This ability costs {3} less to activate if there are five or more mana values among cards in your graveyard. 4/6
Wall of Omens 1WCreature — Wall Defender When Wall of Omens enters the battlefield, draw a card. 0/4
Thought Sponge 3UCreature — Sponge Flash Thought Sponge enters the battlefield with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When Thought Sponge dies, draw cards equal to its power. 1/1
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