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17 May 2024: Card library updated.

Heidar, Rimewind Master

4U · Legendary Creature — Human Wizard

{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents. 3/3

Similar cards

Color identity:
NameManaTypeText
Shivan Phoenix 4RRCreature — Phoenix Flying When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand. 3/4
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
Triton Cavalry 3UCreature — Merfolk Soldier Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand. 2/4
Riptide Chimera 2UEnchantment Creature — Chimera Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand. 3/4
Gold-Forged Thopteryx WUArtifact Creature — Dinosaur Thopter Flying, lifelink Each legendary permanent you control has ward {2}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) 1/3
Crosis's Catacombs Land — Lair When Crosis's Catacombs enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {U}, {B}, or {R}.
Darigaaz's Caldera Land — Lair When Darigaaz's Caldera enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.
Dromar's Cavern Land — Lair When Dromar's Cavern enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.
Rith's Grove Land — Lair When Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {R}, {G}, or {W}.
Treva's Ruins Land — Lair When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.
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