M:tG card similarity search
3W · Enchantment Creature — Elk
Bestow {6}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Heliod's Emissary or enchanted creature attacks, tap target creature an opponent controls. Enchanted creature gets +3/+3. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Sacrifice Play | 2W | Instant | A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. |
| Mirage Mirror | 3 | Artifact | {2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn. |
| Disempower | 1W | Instant | Put target artifact or enchantment on top of its owner's library. |
| Ray of Distortion | 3W | Instant | Destroy target artifact or enchantment. Flashback {4}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Krosan Grip | 2G | Instant | Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment. |
| Strength in Numbers | 1G | Instant | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. |
| Dynacharge | R | Instant | Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Stirring Address | 1W | Instant | Target creature you control gets +2/+2 until end of turn. Overload {5}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.") |
| Ojutai, Soul of Winter | 5WU | Legendary Creature — Dragon | Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. 5/6 |
| Hold the Gates | 2W | Enchantment | Creatures you control get +0/+1 for each Gate you control and have vigilance. |