M:tG card similarity search
1RR · Creature — Human Barbarian
First strike, haste Discard a card at random: Hell-Bent Raider gains protection from white until end of turn. 2/2
Name | Mana | Type | Text |
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Sunblade Samurai | 4W | Enchantment Creature — Human Samurai | Vigilance Channel — {2}, Discard Sunblade Samurai: Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life. 4/4 |
Lae'zel, Githyanki Warrior | 3W | Legendary Creature — Gith Warrior | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." 2/4 |
Stormblood Berserker | 1R | Creature — Human Berserker | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more creatures.) 1/1 |
Break Out | RG | Sorcery | Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order. |
Artillery Enthusiast | R | Creature — Goblin Artificer | Modified creatures you control have menace. When Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value. 1/2 |
Resuscitate | 1G | Instant | Until end of turn, creatures you control gain "{1}: Regenerate this creature." |
A-Eyes of the Beholder | 3BB | Instant | Target creature gets -11/-11 until end of turn. |
Eyes of the Beholder | 4BB | Instant | Target creature gets -11/-11 until end of turn. |
Angelic Guardian | 4WW | Creature — Angel | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5 |
Bloodfeather Phoenix | 1R | Creature — Phoenix | Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2 |