M:tG card similarity search
1BR · Creature — Ogre Warrior
Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) {2}{B}{R}, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Greater Good | 2GG | Enchantment | Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. |
Crater's Claws | XR | Sorcery | Crater's Claws deals X damage to any target. Ferocious — Crater's Claws deals X plus 2 damage instead if you control a creature with power 4 or greater. |
Farsight Mask | 5 | Artifact | Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card. |
Fated Conflagration | 1RRR | Instant | Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Goblin Cannon | 4 | Artifact | {2}: Goblin Cannon deals 1 damage to any target. Sacrifice Goblin Cannon. |
Ashnod's Coupon | 0 | Artifact | {T}, Sacrifice Ashnod's Coupon: Target player gets you target drink. You pay any costs for the drink. |
Judge Unworthy | 1W | Instant | Choose target attacking or blocking creature. Scry 3, then reveal the top card of your library. Judge Unworthy deals damage equal to that card's mana value to that creature. |
Mangara's Equity | 1WW | Enchantment | As Mangara's Equity enters the battlefield, choose black or red. At the beginning of your upkeep, sacrifice Mangara's Equity unless you pay {1}{W}. Whenever a creature of the chosen color deals damage to you or a white creature you control, Mangara's Equity deals that much damage to that creature. |
Run Afoul | G | Instant | Target opponent sacrifices a creature with flying. |
Bedrock Tortoise | 3G | Creature — Turtle | As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6 |