M:tG card similarity search
4RR · Creature — Dragon
Flying When Hellkite Courser enters the battlefield, you may put a commander you own from the command zone onto the battlefield. It gains haste. Return it to the command zone at the beginning of the next end step. 6/5
Name | Mana | Type | Text |
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Grasslands | Land | Grasslands enters the battlefield tapped. {T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle. | |
Regna, the Redeemer | 5W | Legendary Creature — Angel | Partner with Krav, the Unredeemed (When this creature enters the battlefield, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens. 4/4 |
Yosei, the Morning Star | 4WW | Legendary Creature — Dragon Spirit | Flying When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls. 5/5 |
A-Young Blue Dragon | 4U | Creature — Dragon | Flying 3/4 |
A-Young Red Dragon | 3R | Creature — Dragon | Flying 3/1 |
Chardalyn Dragon | 6 | Artifact Creature — Dragon | Flying 4/4 |
Fang Dragon | 5RR | Creature — Dragon | Flying 6/3 |
Young Blue Dragon | 4U | Creature — Dragon | Flying 3/3 |
Guild Feud | 5R | Enchantment | At the beginning of your upkeep, target opponent reveals the top three cards of their library, may put a creature card from among them onto the battlefield, then puts the rest into their graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other. |
Sphinx Mindbreaker | 5UU | Creature — Sphinx | Flying When Sphinx Mindbreaker enters the battlefield, each opponent mills ten cards. 6/6 |