Card Codex

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17 May 2024: Card library updated.

Helm of the Ghastlord

3U/B · Enchantment — Aura

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Similar cards

Color identity:
NameManaTypeText
Vow of Malice 2BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Hankyu 1Artifact — Equipment Equipped creature has "{T}: Put an aim counter on Hankyu" and "{T}, Remove all aim counters from Hankyu: This creature deals damage to any target equal to the number of aim counters removed this way." Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
Ninja's Kunai 1Artifact — Equipment Equipped creature has "{1}, {T}, Sacrifice Ninja's Kunai: Ninja's Kunai deals 3 damage to any target." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Treefolk Umbra 2GEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Hyena Umbra WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has first strike. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Skinwing 4Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2 and has flying. Equip {6}
Mirran Bardiche 4WArtifact — Equipment For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+1 and has vigilance. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
Visions of Brutality 1BEnchantment — Aura Devoid (This card has no color.) Enchant creature Enchanted creature can't block. Whenever enchanted creature deals damage, its controller loses that much life.
Mystic Zealot 3WCreature — Human Nomad Mystic Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying. 2/4
Lightning Talons 2REnchantment — Aura Enchant creature Enchanted creature gets +3/+0 and has first strike. (It deals combat damage before creatures without first strike.)
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