M:tG card similarity search
2 · Artifact
Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.
Name | Mana | Type | Text |
---|---|---|---|
Enlightened Ascetic | 1W | Creature — Cat Monk | When Enlightened Ascetic enters the battlefield, you may destroy target enchantment. 1/1 |
Avatar of Might | 6GG | Creature — Avatar | If an opponent controls at least four more creatures than you, this spell costs {6} less to cast. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 8/8 |
Energy Tap | U | Sorcery | Tap target untapped creature you control. If you do, add an amount of {C} equal to that creature's mana value. |
Silver Wyvern | 3UU | Creature — Drake | Flying {U}: Change the target of target spell or ability that targets only Silver Wyvern. The new target must be a creature. 4/3 |
Bone to Ash | 2UU | Instant | Counter target creature spell. Draw a card. |
Exclude | 2U | Instant | Counter target creature spell. Draw a card. |
Arcane Savant | 3UU | Creature — Human Wizard | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. 3/3 |
It That Heralds the End | 1C | Creature — Eldrazi Drone | Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2 |
God-Eternal Bontu | 3BB | Legendary Creature — Zombie God | Menace When God-Eternal Bontu enters the battlefield, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top. 5/6 |
Akki Battle Squad | 5R | Creature — Goblin Samurai | Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this combat phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.) 6/6 |