M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Ian Chesterton | 2W | Legendary Creature — Human Scientist | Science Teacher — Each Saga spell you cast has replicate. The replicate cost is equal to its mana cost. (When you cast that Saga, copy it for each time you paid its replicate cost. Copies of permanents enter the battlefield as tokens.) Doctor's companion (You can have two commanders if the other is the Doctor.) 2/3 |
Mind Extraction | 2B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. Target player reveals their hand and discards all cards of each of the sacrificed creature's colors. |
Bloodrage Alpha | 3R | Creature — Wolf | When Bloodrage Alpha enters the battlefield, choose one — * Another target Wolf or Werewolf you control fights target creature you don't control. * You get a one-time boon with "When you cast a Wolf or Werewolf spell, it gains 'When this creature enters the battlefield, it fights up to one target creature you don't control.'" 4/4 |
Lulu, Curious Hollyphant | 2WU | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card. 2/4 |
Bristling Boar | 3G | Creature — Boar | Bristling Boar can't be blocked by more than one creature. 4/3 |
Ironhoof Ox | 3GG | Creature — Ox | Ironhoof Ox can't be blocked by more than one creature. 4/4 |
Shattered Seraph | 4WUB | Creature — Angel Rogue | Flying When Shattered Seraph enters the battlefield, you gain 3 life. {2}, Exile Shattered Seraph from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until Shattered Seraph is cast from exile. You may cast Shattered Seraph for as long as it remains exiled. 4/4 |
Hedron Blade | 1 | Artifact — Equipment | Equipped creature gets +1/+1. Whenever equipped creature becomes blocked by one or more colorless creatures, it gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Shalai and Hallar | 1RGW | Legendary Creature — Angel Elf | Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent. 3/3 |
Counterintelligence | 2UU | Sorcery | Return one or two target creatures to their owners' hands. |