Card Codex

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17 May 2024: Card library updated.

Henrika, Infernal Seer

· Legendary Creature — Vampire

Flying, deathtouch, lifelink {1}{B}{B}: Each creature you control with flying, deathtouch, and/or lifelink gets +1/+0 until end of turn. 3/4

Similar cards

Color identity:
NameManaTypeText
Stoic Ephemera 2WCreature — Spirit Defender (This creature can't attack.) Flying When Stoic Ephemera blocks, sacrifice it at end of combat. 5/5
Bloodthirsty Aerialist 1BBCreature — Vampire Rogue Flying Whenever you gain life, put a +1/+1 counter on Bloodthirsty Aerialist. 2/3
Lisette, Dean of the Root 2GGLegendary Creature — Human Druid Whenever you gain life, you may pay {1}. If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn. 4/4
Hunt the Weak 3GSorcery Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
Klement, Novice Acolyte 1WLegendary Creature — Tiefling Cleric Specialize {2} When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1. 2/2
Aven Fisher 3UCreature — Bird Soldier Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Fisher dies, you may draw a card. 2/2
Kyren Flamewright Creature — Goblin Spellshaper {2}{R}, {T}, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn. 3/3
Gate Hound 2WCreature — Dog Creatures you control have vigilance as long as Gate Hound is enchanted. 1/1
Vanguard's Shield 2Artifact — Equipment Equipped creature gets +0/+3 and can block an additional creature each combat. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Goblin Cruciverbalist 2RCreature — Goblin Wizard Guest Haste When Goblin Cruciverbalist enters the battlefield, create a colorless artifact token named your choice of A, E, I, O, or U. Whenever Goblin Cruciverbalist attacks, using the first letters of names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word. 1/4
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