Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Henrika Domnathi

2BB · Legendary Creature — Vampire

Flying At the beginning of combat on your turn, choose one that hasn't been chosen — • Each player sacrifices a creature. • You draw a card and you lose 1 life. • Transform Henrika Domnathi. 1/3

Similar cards

Color identity:
NameManaTypeText
True Identity 1WEnchantment Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
Vessel of Paramnesia 1UEnchantment {U}, Sacrifice Vessel of Paramnesia: Target player mills three cards. Draw a card.
Mine Worker 2Artifact Creature — Assembly-Worker {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. 2/1
Marionette Master 4BBCreature — Human Artificer Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on it or create three 1/1 colorless Servo artifact creature tokens.) Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to Marionette Master's power. 1/3
Darba 3GCreature — Bird Beast At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}. 5/4
Malcator's Watcher 1UArtifact Creature — Phyrexian Drone Flying, vigilance When Malcator's Watcher dies, draw a card. 1/1
Clockwork Fox 3Artifact Creature — Fox When Clockwork Fox leaves the battlefield, you draw two cards and each opponent draws a card. 3/2
Grafted Skullcap 4Artifact At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.
Samut, Vizier of Naktamun 1RGLegendary Creature — Human Warrior Cleric First strike, vigilance, haste Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card. 2/3
Fiery Justice RGWSorcery Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.
Page 249