M:tG card similarity search
3 · Artifact
As Herald's Horn enters the battlefield, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
| Name | Mana | Type | Text |
|---|---|---|---|
| Sproutback Trudge | 7GG | Creature — Fungus Beast | This spell costs {X} less to cast, where X is the amount of life you gained this turn. Trample At the beginning of your end step, if you gained life this turn, you may cast Sproutback Trudge from your graveyard. 9/7 |
| Jihad | WWW | Enchantment | As Jihad enters the battlefield, choose a color and an opponent. White creatures get +2/+1 as long as the chosen player controls a nontoken permanent of the chosen color. When the chosen player controls no nontoken permanents of the chosen color, sacrifice Jihad. |
| Village Messenger | R | Creature — Human Werewolf | Haste At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger. 1/1 |
| Raging Battle Mouse | 1R | Creature — Mouse | The second spell you cast each turn costs {1} less to cast. Celebration — At the beginning of combat on your turn, if two or more nonland permanents entered the battlefield under your control this turn, target creature you control gets +1/+1 until end of turn. 2/1 |
| Gifts Given | 3U | Instant | Search target opponent's library for four cards with different names and reveal them. That player chooses two of those cards. Put the chosen cards into the player's graveyard and the rest into your hand. Then that player shuffles their library. |
| Staff of the Letter Magus | 3 | Artifact | As Staff of the Letter Magus enters the battlefield, choose a consonant other than N, R, S, or T. Whenever a player casts a spell, you gain 1 life for each time the chosen letter appears in that spell's name. |
| Agonizing Memories | 2BB | Sorcery | Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order. |
| Dewdrop Spy | 1UU | Creature — Faerie Rogue | Flash Flying When Dewdrop Spy enters the battlefield, look at the top card of target player's library. 2/2 |
| Vampire Nocturnus | 1BBB | Creature — Vampire | Play with the top card of your library revealed. As long as the top card of your library is black, Vampire Nocturnus and other Vampire creatures you control get +2/+1 and have flying. 3/3 |
| Evasive Action | 1U | Instant | Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control. |