M:tG card similarity search
W · Creature — Human Soldier
Outlast {2}{W} ({2}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Whenever you activate Herald of Anafenza's outlast ability, create a 1/1 white Warrior creature token. 1/2
Name | Mana | Type | Text |
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Skyspear Cavalry | 3WW | Creature — Human Soldier | Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2 |
Hangman | B | Creature — Human Villain | As Hangman enters the battlefield, secretly note a word with six to eight letters. {1}: Target player who doesn't control Hangman guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on Hangman. Any player may activate this ability. When a player guesses the noted word or all of its letters, sacrifice Hangman. 1/1 |
Benalish Cavalry | 1W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 2/2 |
The Fourth Sphere | Plane — Phyrexia | At the beginning of your upkeep, sacrifice a nonblack creature. Whenever chaos ensues, create a 2/2 black Zombie creature token. | |
Quicksilver Wall | 2U | Creature — Wall | Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. 1/6 |
Gisa's Bidding | 2BB | Sorcery | Create two 2/2 black Zombie creature tokens. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Huatli's Snubhorn | 1W | Creature — Dinosaur | Vigilance (Attacking doesn't cause this creature to tap.) 2/2 |
Keeper of the Mind | UU | Creature — Human Wizard | {U}, {T}: Choose target opponent who had at least two more cards in hand than you did as you activated this ability. Draw a card. 1/2 |
Tinker's Tote | 2W | Artifact | When Tinker's Tote enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. {W}, Sacrifice Tinker's Tote: You gain 3 life. |
Lassoed by the Law | 3W | Enchantment | When Lassoed by the Law enters the battlefield, exile target nonland permanent an opponent controls until Lassoed by the Law leaves the battlefield. When Lassoed by the Law enters the battlefield, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |