Card Codex

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17 May 2024: Card library updated.

Herald of Anguish

5BB · Creature — Demon

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying At the beginning of your end step, each opponent discards a card. {1}{B}, Sacrifice an artifact: Target creature gets -2/-2 until end of turn. 5/5

Similar cards

Color identity:
NameManaTypeText
Inner Demon 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When Inner Demon enters the battlefield, all non-Demon creatures get -2/-2 until end of turn.
One-Eyed Scarecrow 3Artifact Creature — Scarecrow Defender Creatures with flying your opponents control get -1/-0. 2/3
Crucias, Titan of the Waves 1BRLegendary Creature — Human Pirate At the beginning of your end step, you may discard a card. If you do, create a Treasure token and choose ambitious or expedient. If you chose ambitious, seek a card with greater mana value than the discarded card. If you chose expedient, seek a card with lesser mana value than the discarded card. 3/1
Finality 4BGSorcery You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.
Terisiare's Devastation X2BBSorcery You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Foul Renewal 3BInstant Return target creature card from your graveyard to your hand. Target creature gets -X/-X until end of turn, where X is the toughness of the card returned this way.
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Celestial Sword 6Artifact {3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.
Death Frenzy 3BGSorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
Balloon Peddler 2UCreature — Human Spellshaper {U}, {T}, Discard a card: Target creature gains flying until end of turn. 2/2
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