M:tG card similarity search
1W · Creature — Human Warrior
Vigilance Other Warrior creatures you control have vigilance. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Virtue's Ruin | 2B | Sorcery | Destroy all white creatures. |
Lae'zel, Illithid Thrall | 3WU | Legendary Creature — Gith Horror Warrior | Double strike When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." 3/6 |
Azorius Knight-Arbiter | 3WU | Creature — Human Knight | Vigilance Azorius Knight-Arbiter can't be blocked. 2/5 |
Necron Monolith | 7 | Artifact — Vehicle | Flying, indestructible Eternity Gate — Whenever Necron Monolith attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 7/7 |
Knight of Cliffhaven | 1W | Creature — Kor Knight | Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.) LEVEL 1-3 2/3 Flying LEVEL 4+ 4/4 Flying, vigilance 2/2 |
Growth-Chamber Guardian | 1G | Creature — Elf Crab Warrior | {2}{G}: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.) Whenever one or more +1/+1 counters are put on Growth-Chamber Guardian, you may search your library for a card named Growth-Chamber Guardian, reveal it, put it into your hand, then shuffle. 2/2 |
Knight of Doves | 2W | Creature — Human Knight | Whenever an enchantment you control is put into a graveyard from the battlefield, create a 1/1 white Bird creature token with flying. 1/3 |
Go for Blood | 1R | Sorcery | Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.) |
Lairwatch Giant | 5W | Creature — Giant Warrior | Lairwatch Giant can block an additional creature each combat. Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn. 5/3 |
Solitary Defiance | 2U | Enchantment | As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card. |