Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Herald of Dromoka

1W · Creature — Human Warrior

Vigilance Other Warrior creatures you control have vigilance. 2/2

Similar cards

Color identity:
NameManaTypeText
Abdel Adrian, Gorion's Ward 4WLegendary Creature — Human Warrior When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way. Choose a Background (You can have a Background as a second commander.) 4/4
Shadow Rider 2BBCreature — Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 3/3
Setessan Champion 2GCreature — Human Warrior Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card. 1/3
Ravenous Leucrocota 3GCreature — Beast Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 2/4
Rider in Need 2WSorcery — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)
Ardenvale Fealty 1WInstant — Adventure Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Deathcurse Ogre 5BCreature — Ogre Warrior When Deathcurse Ogre dies, each player loses 3 life. 3/3
Gnarlroot Trapper BCreature — Elf Druid {T}, Pay 1 life: Add {G}. Spend this mana only to cast an Elf creature spell. {T}: Target attacking Elf you control gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1
Neyith of the Dire Hunt 2GGLegendary Creature — Human Warrior Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay {2}{R/G}. If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ({R/G} can be paid with either {R} or {G}.) 3/3
Archangel Avacyn 3WWLegendary Creature — Angel Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4
Page 92