Card Codex

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17 May 2024: Card library updated.

Herald of Hoofbeats

3U · Creature — Human Knight

Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. 3/3

Similar cards

Color identity:
NameManaTypeText
Satoru, the Infiltrator UBLegendary Creature — Human Ninja Rogue Menace Whenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card. 2/3
Rodeo Pyromancers 3RCreature — Human Mercenary Whenever you cast your first spell each turn, add {R}{R}. 3/4
Precinct Captain WWCreature — Human Soldier First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2
Magus of the Wheel 2RCreature — Human Wizard {1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards. 3/3
Ertai, the Corrupted 2WUBLegendary Creature — Phyrexian Human Wizard {U}, {T}, Sacrifice a creature or enchantment: Counter target spell. 3/4
Esquire of the King WCreature — Human Soldier {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1
Liliana, Heretical Healer 1BBLegendary Creature — Human Cleric Lifelink Whenever another nontoken creature you control dies, exile Liliana, Heretical Healer, then return her to the battlefield transformed under her owner's control. If you do, create a 2/2 black Zombie creature token. 2/3
Siona, Captain of the Pyleas 1GWLegendary Creature — Human Soldier When Siona, Captain of the Pyleas enters the battlefield, look at the top seven cards of your library. You may reveal an Aura card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Whenever an Aura you control becomes attached to a creature you control, create a 1/1 white Human Soldier creature token. 2/2
Knight of Stromgald BBCreature — Human Knight Protection from white {B}: Knight of Stromgald gains first strike until end of turn. {B}{B}: Knight of Stromgald gets +1/+0 until end of turn. 2/1
Vigilante Justice 3REnchantment Whenever a Human enters the battlefield under your control, Vigilante Justice deals 1 damage to any target.
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