M:tG card similarity search
3U · Creature — Human Knight
Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Hanweir Garrison | 2R | Creature — Human Soldier | Whenever Hanweir Garrison attacks, create two 1/1 red Human creature tokens that are tapped and attacking. (Melds with Hanweir Battlements.) 2/3 |
| Dog Walker | RW | Creature — Human Citizen | Vigilance Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. 3/1 |
| Covert Cutpurse | 2B | Creature — Human Rogue | When Covert Cutpurse enters the battlefield, destroy target creature you don't control that was dealt damage this turn. Disturb {4}{B} (You may cast this card from your graveyard transformed for its disturb cost.) 2/1 |
| Hunted Ghoul | B | Creature — Zombie | Hunted Ghoul can't block Humans. 1/2 |
| Priest of Iroas | R | Creature — Human Cleric | {3}{W}, Sacrifice Priest of Iroas: Destroy target enchantment. 1/1 |
| Aysen Crusader | 2WW | Creature — Human Knight | Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control. 2+*/2+* |
| Impetuous Sunchaser | 1R | Creature — Human Soldier | Flying, haste Impetuous Sunchaser attacks each combat if able. 1/1 |
| Sunhome Guildmage | RW | Creature — Human Wizard | {1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste. 2/2 |
| Harried Artisan | 2R | Creature — Human Artificer | Haste {3}{W/P}: Transform Harried Artisan. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 2/3 |
| Perimeter Patrol | 2G | Creature — Human Soldier | Whenever an artifact enters the battlefield under your control, Perimeter Patrol gets +1/+0 until end of turn. 3/3 |