M:tG card similarity search
2WW · Creature — Angel
Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 3/4
Name | Mana | Type | Text |
---|---|---|---|
Kitesail Cleric | W | Creature — Kor Cleric | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Flying When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures. 1/1 |
Vampire Interloper | 1B | Creature — Vampire Scout | Flying Vampire Interloper can't block. 2/1 |
Stromgald Crusader | BB | Creature — Zombie Knight | Protection from white {B}: Stromgald Crusader gains flying until end of turn. {B}{B}: Stromgald Crusader gets +1/+0 until end of turn. 2/1 |
Lurking Green Dragon | 3G | Creature — Dragon | Flying Lurking Green Dragon can't attack unless defending player controls a creature with flying. 4/4 |
Merfolk Falconer | 3UU | Creature — Merfolk Wizard | Flying Whenever you cast a kicked spell, scry 2. 4/4 |
Cartouche of Solidarity | W | Enchantment — Aura Cartouche | Enchant creature you control When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance. Enchanted creature gets +1/+1 and has first strike. |
Wind Spirit | 4U | Creature — Elemental Spirit | Flying Menace (This creature can't be blocked except by two or more creatures.) 3/2 |
Artificer's Assistant | U | Creature — Bird | Flying Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.) 1/1 |
Norn's Choirmaster | 3WW | Creature — Phyrexian Angel | Flying, first strike Whenever a commander you control enters the battlefield or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/4 |
Muse Drake | 3U | Creature — Drake | Flying When Muse Drake enters the battlefield, draw a card. 1/3 |