M:tG card similarity search
3WW · Creature — Angel
Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 4/4
Name | Mana | Type | Text |
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Nightmare | 5B | Creature — Nightmare Horse | Flying (This creature can't be blocked except by creatures with flying or reach.) Nightmare's power and toughness are each equal to the number of Swamps you control. */* |
Crimson Manticore | 2RR | Creature — Manticore | Flying {R}, {T}: Crimson Manticore deals 1 damage to target attacking or blocking creature. 2/2 |
Leap of Flame | UR | Instant | Replicate {U}{R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Target creature gets +1/+0 and gains flying and first strike until end of turn. |
Fylamarid | 1UU | Creature — Squid Beast | Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3 |
Recruitment Drive | 2W | Sorcery | Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens. |
Hordewing Skaab | 4U | Creature — Zombie Horror | Flying Other Zombies you control have flying. Whenever one or more Zombies you control deal combat damage to one or more of your opponents, you may draw cards equal to the number of opponents dealt damage this way. If you do, discard that many cards. 3/3 |
Neurok Familiar | 1U | Creature — Bird | Flying When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard. 1/1 |
Righteous Confluence | 3WW | Sorcery | Choose three. You may choose the same mode more than once. • Create a 2/2 white Knight creature token with vigilance. • Exile target enchantment. • You gain 5 life. |
Needleshot Gourna | 4GG | Creature — Beast | Reach (This creature can block creatures with flying.) 3/6 |
Towering Indrik | 3G | Creature — Beast | Reach (This creature can block creatures with flying.) 2/4 |