M:tG card similarity search
1G · Creature — Treefolk Druid
When Herbology Instructor enters the battlefield, you gain 3 life. {6}{B/P}: Transform Herbology Instructor. Activate only as a sorcery. ({B/P} can be paid with either {B} or 2 life.) 1/3
Name | Mana | Type | Text |
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Ancestor's Chosen | 5WW | Creature — Human Cleric | First strike (This creature deals combat damage before creatures without first strike.) When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard. 4/4 |
Werefox Bodyguard | 1WW | Creature — Elf Fox Knight | Flash When Werefox Bodyguard enters the battlefield, exile up to one other target non-Fox creature until Werefox Bodyguard leaves the battlefield. {1}{W}, Sacrifice Werefox Bodyguard: You gain 2 life. 2/2 |
Khenra Spellspear | 1R | Creature — Jackal Warrior | Trample Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) {3}{U/P}: Transform Khenra Spellspear. Activate only as a sorcery. ({U/P} can be paid with either {U} or 2 life.) 2/2 |
Dune Diviner | 2G | Creature — Naga Cleric | {1}, Tap an untapped Desert you control: You gain 1 life. 2/3 |
High Market | Land | {T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life. | |
Unholy Hunger | 3BB | Instant | Destroy target creature. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, you gain 2 life. |
Rubblebelt Maverick | G | Creature — Human Detective | When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {G}, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery. 1/1 |
Witherbloom Pledgemage | 3B/GB/G | Creature — Treefolk Warlock | Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life. 5/5 |
Nezumi Freewheeler | 3B | Creature — Rat Samurai | Menace When Nezumi Freewheeler enters the battlefield, each player mills three cards. (To mill three cards, a player puts the top three cards of their library into their graveyard.) {5}{W/P}: Transform Nezumi Freewheeler. Activate only as a sorcery. ({W/P} can be paid with either {W} or 2 life.) 3/3 |
Peace of Mind | 1W | Enchantment | {W}, Discard a card: You gain 3 life. |