M:tG card similarity search
5G · Creature — Dragon
Flying, trample Megamorph {5}{G}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Simic Guildmage | G/UG/U | Creature — Elf Wizard | ({G/U} can be paid with either {G} or {U}.) {1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller. {1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller. 2/2 |
Strength in Numbers | 1G | Instant | Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures. |
ED-E, Lonesome Eyebot | 3 | Legendary Artifact Creature — Robot | Flying ED-E My Love — Whenever you attack, if the number of attacking creatures is greater than the number of quest counters on ED-E, Lonesome Eyebot, put a quest counter on it. {2}, Sacrifice ED-E: Draw a card, then draw an additional card for each quest counter on ED-E. 2/1 |
Arborback Stomper | 3GG | Creature — Beast | Trample When Arborback Stomper enters the battlefield, you gain 5 life. 5/4 |
Myr Galvanizer | 3 | Artifact Creature — Myr | Other Myr creatures you control get +1/+1. {1}, {T}: Untap each other Myr you control. 2/2 |
Stag Beetle | 3GG | Creature — Insect | Stag Beetle enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield. 0/0 |
Channeler Initiate | 1G | Creature — Human Druid | When Channeler Initiate enters the battlefield, put three -1/-1 counters on target creature you control. {T}, Remove a -1/-1 counter from Channeler Initiate: Add one mana of any color. 3/4 |
Atomwheel Acrobats | 3G | Creature — Elf Performer | Whenever you roll a 1 or 2, put that many +1/+1 counters on Atomwheel Acrobats. {2}{G}: Roll a six-sided die. 3/2 |
Devilish Valet | 2R | Creature — Devil Warrior | Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3 |
Kavu Mauler | 4GG | Creature — Kavu | Trample Whenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu. 4/4 |