Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heretic's Punishment

4R · Enchantment

{3}{R}: Choose any target, then mill three cards. Heretic's Punishment deals damage to that permanent or player equal to the highest mana value among the milled cards.

Similar cards

Color identity:
NameManaTypeText
Shriekgeist 1UCreature — Spirit Flying Whenever Shriekgeist deals combat damage to a player, that player mills two cards. 1/1
Terashi's Grasp 2WSorcery — Arcane Destroy target artifact or enchantment. You gain life equal to its mana value.
Inquisition of Kozilek BSorcery Target player reveals their hand. You choose a nonland card from it with mana value 3 or less. That player discards that card.
The Countdown Is at One 3RRSorcery Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Mystic Meditation 3USorcery Draw three cards. Then discard two cards unless you discard a creature card.
Eye of Duskmantle 5BBCreature — Eye Flying, lifelink You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost. 3/8
Orca, Siege Demon 5BRLegendary Creature — Demon Trample Whenever another creature dies, put a +1/+1 counter on Orca, Siege Demon. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets. 5/5
Gouged Zealot 3RCreature — Cyclops Berserker Reach Delirium — Whenever Gouged Zealot attacks, if there are four or more card types among cards in your graveyard, Gouged Zealot deals 1 damage to each creature defending player controls. 4/3
Carrion Wurm 3BBCreature — Zombie Wurm Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn. 6/5
Change the Equation 1UInstant Choose one — • Counter target spell with mana value 2 or less. • Counter target red or green spell with mana value 6 or less.
Page 90