Card Codex

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17 May 2024: Card library updated.

Heritage Druid

G · Creature — Elf Druid

Tap three untapped Elves you control: Add {G}{G}{G}. 1/1

Similar cards

Color identity:
NameManaTypeText
Quirion Ranger GCreature — Elf Ranger Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1
Angel's Trumpet 3Artifact All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way.
Steel Dromedary 3Artifact Creature — Camel Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it. Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it. At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature. 2/2
Feral Incarnation 8GSorcery Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens.
Locust Swarm 3GCreature — Insect Flying {G}: Regenerate Locust Swarm. {G}: Untap Locust Swarm. Activate only once each turn. 1/1
A-Base Camp Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Aether Hub Land When Aether Hub enters the battlefield, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.
Dwynen's Elite 1GCreature — Elf Warrior When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. 2/2
Quirion Sentinel 1GCreature — Elf Druid When Quirion Sentinel enters the battlefield, add one mana of any color. 2/1
Jorn, God of Winter 2GLegendary Snow Creature — God Whenever Jorn attacks, untap each snow permanent you control. 3/3
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