M:tG card similarity search
2G · Creature — Human Werewolf
Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Erayo's Essence | Legendary Enchantment | Whenever an opponent casts their first spell each turn, counter that spell. | |
Master of the Feast | 1BB | Enchantment Creature — Demon | Flying At the beginning of your upkeep, each opponent draws a card. 5/5 |
Loan Shark | 3U | Creature — Shark Rogue | When Loan Shark enters the battlefield, if you've cast two or more spells this turn, draw a card. Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 3/4 |
Silence | W | Instant | Your opponents can't cast spells this turn. |
Wretched Gryff | 7 | Creature — Eldrazi Hippogriff | Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying 3/4 |
Academy Loremaster | UU | Creature — Human Wizard | At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. 2/3 |
Sage of Ancient Lore | 4G | Creature — Human Shaman Werewolf | Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand. When Sage of Ancient Lore enters the battlefield, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore. */* |
Edgewall Innkeeper | G | Creature — Human Peasant | Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.) 1/1 |
Honden of Seeing Winds | 4U | Legendary Enchantment — Shrine | At the beginning of your upkeep, draw a card for each Shrine you control. |
Innocuous Insect | 1UU | Creature — Eldrazi Insect | Buyback {1}{U} (You may pay an additional {1}{U} as you cast this spell. If you do, put this card into your hand as it resolves.) Flash Flying When you cast this spell, draw a card. 2/1 |