Card Codex

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17 May 2024: Card library updated.

Hero's Heirloom

2 · Artifact — Equipment

Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}

Similar cards

Color identity:
NameManaTypeText
Nadaar, Selfless Paladin 2WLegendary Creature — Dragon Knight Vigilance Whenever Nadaar, Selfless Paladin enters the battlefield or attacks, venture into the dungeon. (Enter the first room or advance to the next room.) Other creatures you control get +1/+1 as long as you've completed a dungeon. 3/3
Arcbound Hybrid 4Artifact Creature — Beast Haste Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/0
Bladetusk Boar 3RCreature — Boar Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Quest for the Goblin Lord REnchantment Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
Garrison Sergeant 3RWCreature — Viashino Soldier Garrison Sergeant has double strike as long as you control a Gate. 3/3
Slayer's Cleaver 3Artifact — Equipment Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. Equip {4}
Spirit Away 5UUEnchantment — Aura Enchant creature You control enchanted creature. Enchanted creature gets +2/+2 and has flying.
Grazing Whiptail 2GGCreature — Dinosaur Reach 3/4
Battering Sliver 5RCreature — Sliver All Sliver creatures have trample. 4/4
Horned Sliver 2GCreature — Sliver All Sliver creatures have trample. 2/2
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