Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hero of Precinct One

1W · Creature — Human Warrior

Whenever you cast a multicolored spell, create a 1/1 white Human creature token. 2/2

Similar cards

Color identity:
NameManaTypeText
Lieutenants of the Guard 4WCreature — Human Soldier Council's dilemma — When Lieutenants of the Guard enters the battlefield, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on Lieutenants of the Guard for each strength vote and create a 1/1 white Soldier creature token for each numbers vote. 2/2
Dragonlair Spider 2RRGGCreature — Spider Reach Whenever an opponent casts a spell, create a 1/1 green Insect creature token. 5/6
Myrsmith 1WCreature — Human Artificer Whenever you cast an artifact spell, you may pay {1}. If you do, create a 1/1 colorless Myr artifact creature token. 2/1
Border Patrol 4WCreature — Human Nomad Vigilance 1/6
The First Iroan Games 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create a 1/1 white Human Soldier creature token. II — Put three +1/+1 counters on target creature you control. III — If you control a creature with power 4 or greater, draw two cards. IV — Create a Gold token. (It's an artifact with "Sacrifice this artifact: Add one mana of any color.")
Elemental Summoning 3U/RU/RSorcery — Lesson Create a 4/4 blue and red Elemental creature token.
Gor Muldrak, Amphinologist 1GULegendary Creature — Human Scout You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2
Scrutiny of the Guildpact 1WEnchantment When Scrutiny of the Guildpact enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token." Multicolored creatures you control get +1/+1.
Woodland Patrol 2GCreature — Human Scout Vigilance 3/2
Steadfast Guard WWCreature — Human Rebel Vigilance (Attacking doesn't cause this creature to tap.) 2/2
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