Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heroes' Podium

5 · Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control. {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Similar cards

Color identity:
NameManaTypeText
Kros, Defense Contractor 1GWULegendary Creature — Cat Advisor At the beginning of your upkeep, put a shield counter on target creature an opponent controls. Whenever you put one or more counters on a creature you don't control, tap that creature and goad it. It gains trample until your next turn. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.) 2/4
Vengeful Townsfolk 2WCreature — Human Citizen Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. 3/3
Seek the Beast 1RInstant — Adventure Exile the top two cards of your library. Until your next end step, you may play those cards.
Bedrock Tortoise 3GCreature — Turtle As long as it's your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power. 0/6
Grolnok, the Omnivore 2GULegendary Creature — Frog Whenever a Frog you control attacks, mill three cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croak counter on it. You may play lands and cast spells from among cards you own in exile with croak counters on them. 3/3
Ambuscade 2GInstant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Huatli's Final Strike 2GInstant Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Railway Brawler 3GGCreature — Rhino Warrior Reach, trample Whenever another creature enters the battlefield under your control, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 5/5
Aggressive Instinct 1GSorcery Target creature you control deals damage equal to its power to target creature you don't control.
Rabid Bite 1GSorcery Target creature you control deals damage equal to its power to target creature you don't control.
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