Card Codex

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17 May 2024: Card library updated.

Heroes Remembered

6WWW · Sorcery

You gain 20 life. Suspend 10—{W} (Rather than cast this card from your hand, you may pay {W} and exile it with ten time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Similar cards

Color identity:
NameManaTypeText
Healer of the Glade GCreature — Elemental When Healer of the Glade enters the battlefield, you gain 3 life. 1/2
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Inspiring Cleric 2WCreature — Vampire Cleric When Inspiring Cleric enters the battlefield, you gain 4 life. 3/2
Savannah Sage 1WCreature — Cat Cleric When Savannah Sage enters the battlefield, you gain 2 life. 2/2
Blossoming Calm WInstant You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Congregate 3WInstant Target player gains 2 life for each creature on the battlefield.
Feed the Clan 1GInstant You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
Gerrard's Wisdom 2WWSorcery You gain 2 life for each card in your hand.
Presence of the Wise 2WWSorcery You gain 2 life for each card in your hand.
Claws of Gix 0Artifact {1}, Sacrifice a permanent: You gain 1 life.
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