Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Heroic Defiance

1W · Enchantment — Aura

Enchant creature Enchanted creature gets +3/+3 unless it shares a color with the most common color among all permanents or a color tied for most common.

Similar cards

Color identity:
NameManaTypeText
Akki War Paint REnchantment — Aura Enchant artifact or creature As long as enchanted permanent is a creature, it gets +2/+1.
Chromatic Armor 1WUEnchantment — Aura Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.
Edgewall Inn Land Edgewall Inn enters the battlefield tapped. As Edgewall Inn enters the battlefield, choose a color. {T}: Add one mana of the chosen color. {3}, {T}, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.
Pili-Pala 2Artifact Creature — Scarecrow Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.) 1/1
Chameleon Spirit 3UCreature — Illusion Spirit As Chameleon Spirit enters the battlefield, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control. */*
Cryptic Spires Land As you create your deck, circle two of the colors below. Cryptic Spires enters the battlefield tapped. {T}: Add one mana of either of the circled colors.
Diamond Knight 3Artifact Creature — Knight Vigilance (Attacking doesn't cause this creature to tap.) As Diamond Knight enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight. 1/1
Llanowar Envoy 2GCreature — Elf Scout {1}{G}: Add one mana of any color. 3/2
Prism Ring 1Artifact As Prism Ring enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
Diamond Mare 2Artifact Creature — Horse As Diamond Mare enters the battlefield, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life. 1/3
Page 14