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17 May 2024: Card library updated.

Heroic Reinforcements

2RW · Sorcery

Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)

Similar cards

Color identity:
NameManaTypeText
Battle Sliver 4RCreature — Sliver Sliver creatures you control get +2/+0. 3/3
Cleaving Sliver 3RCreature — Sliver Sliver creatures you control get +2/+0. 2/2
Megantic Sliver 5GCreature — Sliver Sliver creatures you control get +3/+3. 3/3
Predatory Sliver 1GCreature — Sliver Sliver creatures you control get +1/+1. 1/1
Steelform Sliver 2WCreature — Sliver Sliver creatures you control get +0/+1. 2/2
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
Nurturing Presence 1WEnchantment — Aura Enchant creature Enchanted creature has "Whenever a creature enters the battlefield under your control, this creature gets +1/+1 until end of turn." When Nurturing Presence enters the battlefield, create a 1/1 white Spirit creature token with flying.
Pippin, Guard of the Citadel WULegendary Creature — Halfling Soldier Vigilance, ward {1} {T}: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.) 2/2
Palani's Hatcher 3RGCreature — Dinosaur Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. 5/3
Elemental Summoning 3U/RU/RSorcery — Lesson Create a 4/4 blue and red Elemental creature token.
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