Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hewed Stone Retainers

3 · Artifact Creature — Golem

Cast this spell only if you've cast another spell this turn. 4/4

Similar cards

Color identity:
NameManaTypeText
Electric Revelation 2RInstant As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Lapis Lazuli Talisman 2Artifact Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
Radiant Flames 2RSorcery Converge — Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast this spell.
Mischievous Chimera UREnchantment Creature — Chimera Flying Whenever you cast your first spell during each opponent's turn, Mischievous Chimera deals 1 damage to each opponent. Scry 1. 2/2
Ballynock Trapper 3WCreature — Kithkin Soldier {T}: Tap target creature. Whenever you cast a white spell, you may untap Ballynock Trapper. 2/2
Dire Fleet Daredevil 1RCreature — Human Pirate First strike When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead. 2/1
Parapet 1WEnchantment You may cast Parapet as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Creatures you control get +0/+1.
Scaled Nurturer 1GCreature — Dragon Druid {T}: Add {G}. When you spend this mana to cast a Dragon creature spell, you gain 2 life. 0/2
Vildin-Pack Alpha Creature — Werewolf Whenever a Werewolf enters the battlefield under your control, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha. 4/3
Blaze of Glory WInstant Cast this spell only during combat before blockers are declared. Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
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