M:tG card similarity search
G · Creature — Snake
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything 2/1
Name | Mana | Type | Text |
---|---|---|---|
Ojutai's Summons | 3UU | Sorcery | Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Battery | 3G | Sorcery | Create a 3/3 green Elephant creature token. |
Call of the Conclave | GW | Sorcery | Create a 3/3 green Centaur creature token. |
Centaur Glade | 3GG | Enchantment | {2}{G}{G}: Create a 3/3 green Centaur creature token. |
Alive | 3G | Sorcery | Create a 3/3 green Centaur creature token. Fuse (You may cast one or both halves of this card from your hand.) |
Tura Kennerüd, Skyknight | 2WUU | Legendary Creature — Human Knight | Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token. 3/3 |
Snake Pit | 3G | Enchantment | Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token. |
Coursers' Accord | 4GW | Sorcery | Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.) |
Mouth | 2G | Sorcery | Create a 3/3 green Hippo creature token. |
Omnibian | 1GGU | Creature — Frog | {T}: Target creature becomes a Frog with base power and toughness 3/3 until end of turn. 3/3 |