M:tG card similarity search
G · Creature — Snake
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 3-7 4/4 Protection from instants LEVEL 8+ 6/6 Protection from everything 2/1
Name | Mana | Type | Text |
---|---|---|---|
Eye of the Storm | 5UU | Enchantment | Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost. |
Omen of the Sun | 2W | Enchantment | Flash When Omen of the Sun enters the battlefield, create two 1/1 white Human Soldier creature tokens and you gain 2 life. {2}{W}, Sacrifice Omen of the Sun: Scry 2. |
Harried Dash | R | Sorcery — Adventure | Create a 1/1 white Rabbit creature token. It gains haste until end of turn. |
Goblin Warrens | 2R | Enchantment | {2}{R}, Sacrifice two Goblins: Create three 1/1 red Goblin creature tokens. |
Taranika, Akroan Veteran | 1WW | Legendary Creature — Human Soldier | Vigilance Whenever Taranika, Akroan Veteran attacks, untap another target creature you control. Until end of turn, that creature has base power and toughness 4/4 and gains indestructible. 3/3 |
Oversoul of Dusk | G/WG/WG/WG/WG/W | Creature — Spirit Avatar | Protection from blue, from black, and from red 5/5 |
Awakened Awareness | XUU | Enchantment — Aura | Enchant artifact or creature When Awakened Awareness enters the battlefield, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1. |
Arlinn, Voice of the Pack | 4GG | Legendary Planeswalker — Arlinn | Each creature you control that's a Wolf or a Werewolf enters the battlefield with an additional +1/+1 counter on it. [−2]: Create a 2/2 green Wolf creature token. Loyalty 7 |
Manifestation Sage | G/UG/UG/UG/U | Creature — Human Wizard | When Manifestation Sage enters the battlefield, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your hand. 2/2 |
Clown Car | X | Artifact — Vehicle | When Clown Car enters the battlefield, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car. Crew 2 1/1 |