Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hexmark Destroyer

4BB · Artifact Creature — Necron

Multi-threat Eliminator — Hexmark Destroyer can't be blocked except by six or more creatures. Unearth {4}{B}{B} ({4}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 6/6

Similar cards

Color identity:
NameManaTypeText
Touch of Invisibility 3USorcery Target creature can't be blocked this turn. Draw a card.
Slip Through Space USorcery Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
Dread Charge 3BSorcery Black creatures you control can't be blocked this turn except by black creatures.
Vindictive Mob 4BBCreature — Human Berserker When Vindictive Mob enters the battlefield, sacrifice a creature. Vindictive Mob can't be blocked by Saprolings. 5/5
Cephalid Facetaker 2UCreature — Cephalid Rogue Cephalid Facetaker can't be blocked. At the beginning of combat on your turn, you may have Cephalid Facetaker become a copy of another target creature until end of turn, except it's 1/4 and has "This creature can't be blocked." 1/4
Protective Bubble 3UEnchantment — Aura Enchant creature Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Neurok Spy 2UCreature — Human Rogue Neurok Spy can't be blocked as long as defending player controls an artifact. 2/2
Skirk Shaman 1RRCreature — Goblin Shaman Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2
Wilson, Subtle Bear 1GULegendary Creature — Bear Warrior Reach, trample Ward {2} Wilson, Subtle Bear can't be blocked. {1}{G}{U}, Exile Wilson from your graveyard: Target creature you control perpetually gains "This creature can't be blocked." Activate only as a sorcery. 3/3
Skyblinder Staff 1Artifact — Equipment Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Page 14