Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hibernation

2U · Instant

Return all green permanents to their owners' hands.

Similar cards

Color identity:
NameManaTypeText
Lumengrid Drake 3UCreature — Drake Flying Metalcraft — When Lumengrid Drake enters the battlefield, if you control three or more artifacts, return target creature to its owner's hand. 2/2
Mana Breach 2UEnchantment Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Cunning Geysermage 2UCreature — Human Wizard Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) When Cunning Geysermage enters the battlefield, if it was kicked, return up to one other target creature to its owner's hand. 3/2
Ingenuity Engine 7Artifact Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) {1}, {T}, Sacrifice an artifact: Return target artifact you control to its owner's hand.
Leyline Phantom 4UCreature — Illusion When Leyline Phantom deals combat damage, return it to its owner's hand. (Return it only if it survived combat.) 5/5
Quicksilver Wall 2UCreature — Wall Defender (This creature can't attack.) {4}: Return Quicksilver Wall to its owner's hand. Any player may activate this ability. 1/6
Sea God's Revenge 5USorcery Return up to three target creatures your opponents control to their owners' hands. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Equilibrium 1UUEnchantment Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.
Lady Sun 1UULegendary Creature — Human Advisor {T}: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared. 1/1
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
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