Card Codex

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17 May 2024: Card library updated.

Hidden Ancients

1G · Enchantment

When an opponent casts an enchantment spell, if Hidden Ancients is an enchantment, Hidden Ancients becomes a 5/5 Treefolk creature.

Similar cards

Color identity:
NameManaTypeText
Torture BEnchantment — Aura Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
Sinister Strength 1BEnchantment — Aura Enchant creature Enchanted creature gets +3/+1 and is black.
Tundra Kavu 2RCreature — Kavu {T}: Target land becomes a Plains or an Island until end of turn. 2/2
Biorhythm 6GGSorcery Each player's life total becomes the number of creatures they control.
Blanchwood Armor 2GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each Forest you control.
Kavu Recluse 2RCreature — Kavu {T}: Target land becomes a Forest until end of turn. 2/2
Mire Blight BEnchantment — Aura Enchant creature When enchanted creature is dealt damage, destroy it.
Mortal Wound GEnchantment — Aura Enchant creature When enchanted creature is dealt damage, destroy it.
Psychic Venom 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, Psychic Venom deals 2 damage to that land's controller.
Ward of Lights WWEnchantment — Aura You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant creature As Ward of Lights enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.
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