Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hidden Path

2GGGG · Enchantment

Green creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Similar cards

Color identity:
NameManaTypeText
Reach of Branches 4GTribal Instant — Treefolk Create a 2/5 green Treefolk Shaman creature token. Whenever a Forest enters the battlefield under your control, you may return Reach of Branches from your graveyard to your hand.
Keeper of the Beasts GGCreature — Human Wizard {G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token. 1/2
Assemble 4GWInstant Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Howling Moon 2GEnchantment At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.
Snake Pit 3GEnchantment Whenever an opponent casts a blue or black spell, you may create a 1/1 green Snake creature token.
Tolsimir, Friend to Wolves 2GGWLegendary Creature — Elf Scout When Tolsimir, Friend to Wolves enters the battlefield, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf enters the battlefield under your control, you gain 3 life and that creature fights up to one target creature you don't control. 3/3
Pongify UInstant Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Armada Wurm 2GGWWCreature — Wurm Trample When Armada Wurm enters the battlefield, create a 5/5 green Wurm creature token with trample. 5/5
Snake Basket 4Artifact {X}, Sacrifice Snake Basket: Create X 1/1 green Snake creature tokens. Activate only as a sorcery.
Elvish Warmaster 1GCreature — Elf Warrior Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn. {5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn. 2/2
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