M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Unexplained Disappearance | 1U | Instant | Return target creature to its owner's hand. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) |
Blightsteel Colossus | 12 | Artifact Creature — Phyrexian Golem | Trample, infect, indestructible If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead. 11/11 |
Druid of Purification | 3G | Creature — Human Druid | When Druid of Purification enters the battlefield, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way. 2/3 |
Thieves' Fortune | 2U | Tribal Instant — Rogue | Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Weatherseed Totem | 3 | Artifact | {T}: Add {G}. {2}{G}{G}{G}: Weatherseed Totem becomes a 5/3 green Treefolk artifact creature with trample until end of turn. When Weatherseed Totem is put into a graveyard from the battlefield, if it was a creature, return this card to its owner's hand. |
Armored Skyhunter | 3W | Creature — Cat Knight | Flying Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order. 3/3 |
Sage of Days | 2U | Creature — Human Wizard | When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard. 3/2 |
Impulse | 1U | Instant | Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. |
Ancient Stirrings | G | Sorcery | Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. |
Enduring Ideal | 5WW | Sorcery | Search your library for an enchantment card, put it onto the battlefield, then shuffle. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.) |