Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Hieroglyphic Illumination

3U · Instant

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Flames of the Firebrand 2RSorcery Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
The Provider Hero Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
Secrets of the Dead 2UEnchantment Whenever you cast a spell from your graveyard, draw a card.
Argothian Enchantress 1GCreature — Human Druid Shroud (This creature can't be the target of spells or abilities.) Whenever you cast an enchantment spell, draw a card. 0/1
Power Plant Worker 5Artifact Creature — Assembly-Worker {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4
Aquatic Incursion 3UEnchantment When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn.
Krark-Clan Engineers 3RCreature — Goblin Artificer {R}, Sacrifice two artifacts: Destroy target artifact. 2/2
Invasion of Vryn 3UBattle — Siege (As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.) When Invasion of Vryn enters the battlefield, draw three cards, then discard a card.
Loyal Drake 2UCreature — Drake Flying Lieutenant — At the beginning of combat on your turn, if you control your commander, draw a card. 2/2
Gather the Townsfolk 1WSorcery Create two 1/1 white Human creature tokens. Fateful hour — If you have 5 or less life, create five of those tokens instead.
Page 189