M:tG card similarity search
2UB · Creature — Faerie Rogue
Flying, deathtouch When High Fae Prankster enters the battlefield, choose up to one — • Perpetually exchange target creature's base power with another target creature's base power. • High Fae Prankster perpetually has base power and toughness 4/1. 1/4
Name | Mana | Type | Text |
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Storvald, Frost Giant Jarl | 4GWU | Legendary Creature — Giant | Ward {3} Other creatures you control have ward {3}. Whenever Storvald enters the battlefield or attacks, choose one or both — • Target creature has base power and toughness 7/7 until end of turn. • Target creature has base power and toughness 1/1 until end of turn. 7/7 |
Shellephant | 1GG | Creature — Turtle and/or Elephant | {0}: Choose one. You may activate this ability while Shellephant is in any zone. • Shellephant has base power and toughness 1/4. • Shellephant has base power and toughness 3/3. ?/? |
Skinshifter | 1G | Creature — Human Shaman | {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1 |
Diminish | U | Instant | Target creature has base power and toughness 1/1 until end of turn. |
Square Up | 1G/U | Instant | Target creature has base power and toughness 4/4 until end of turn. |
Dreadful as the Storm | 2U | Instant | Target creature has base power and toughness 5/5 until end of turn. The Ring tempts you. |
Wild Shape | G | Instant | Choose one. Until end of turn, target creature you control has that base power and toughness, becomes that creature type, and gains that ability. • 1/3 Turtle with hexproof. • 1/5 Spider with reach. • 3/3 Elephant with trample. |
Andrios, Roaming Explorer | 5G | Legendary Artifact Creature — Wizard | Reach As long as Andrios is attacking, tapped creatures you control with base power and toughness 4/3 have base power and toughness 16/9. {T}: Add {W}{U}{B}{R}{G}. Creature spells you spend this mana to cast have their base power and toughness become 4/3. 4/3 |
Brokers Initiate | W | Creature — Cat Citizen | {4}{G/U}: Brokers Initiate has base power and toughness 5/5 until end of turn. 0/4 |
Godhead of Awe | W/UW/UW/UW/UW/U | Creature — Spirit Avatar | Flying Other creatures have base power and toughness 1/1. 4/4 |